Oh yeah, it's all coming together: Devlog #7
Hey all, Josh and Max here. Today is the day you get a glimpse of the definitive(TM) Hunting Night experience.
Truth be told, the vertical slice we're putting out is mostly just a well polished version of the prototypes we've been pumping out for the past few weeks but we have made some major improvements! Most notably is an ammo system and a more robust way of making the animals spawn in. A frightening surprise is also at the end of the level for the Halloween spirit. Hope you guys enjoy!
For the uninitiated, a vertical slice is basically like a full level from the final game. It should have all the things that were scoped out and planned ahead of time, though we may add some extra bits going into the alpha and betas!
Get Hunting Night
Hunting Night
A hunter becomes the hunted...
Status | Released |
Authors | WattVolt12, maximglkv |
Genre | Shooter |
Tags | 2D, 8-Bit, Atmospheric, First-Person, Horror, Pixel Art, Short, Singleplayer, Spoopy |
Languages | English |
Accessibility | One button, Textless |
More posts
- It's Finished... Devlog #13Jan 12, 2024
- Onto the beta: Devlog #12Dec 14, 2023
- Polish, Shine, Repeat: Devlog #11Dec 06, 2023
- Playtest: Devlog #10Nov 29, 2023
- Still working on it?: Devlog #9Nov 22, 2023
- Back from break: Devlog # 8Nov 15, 2023
- Nearing the future: Devlog #6Oct 25, 2023
- Working on it: Devlog #5Oct 18, 2023
- Fleshing It Out Over Time: Devlog #4Oct 11, 2023
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