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Hunting Night
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Devlog
It's Finished... Devlog #13
January 12, 2024
by
WattVolt12
Josh and Max here, bringing you the finalized version of the Hunting Night project. It's been roughly 6 months of us working on this game. We committed to this excercise in order to learn through expe...
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Onto the beta: Devlog #12
December 14, 2023
by
WattVolt12
Josh and Max here. We'll keep this short and sweet. The alpha is coming out (finally) tomorrow. Look forward to that. As for the beta that is coming along nicely, mostly we just need to finish up some...
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Polish, Shine, Repeat: Devlog #11
December 06, 2023
by
WattVolt12
Josh and Max back once again to give you your weekly update! We don't have anything to show for yet another week but we have been hard at work creating the beta. We expect the alpha to be ready for re...
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Playtest: Devlog #10
November 29, 2023
by
WattVolt12
Josh alone here today. Max has unfortunately fallen ill and was unable to get any work done on the game for the last week. As a result we only have a half-finished alpha to show off this week. It incl...
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Still working on it?: Devlog #9
November 22, 2023
by
WattVolt12
Josh and Max here once again, time sure flies doesn't it? Next week is roughly when the alpha build of our project will be coming out. Our goal for the alpha is for it to be a roughly playable experie...
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Back from break: Devlog # 8
November 15, 2023
by
WattVolt12
What's up people. Max and Josh are back from reading week at our college and now we are ready to get back into things. Last week we couldn't get much of any work done on the project thanks to being bu...
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Oh yeah, it's all coming together: Devlog #7
November 01, 2023
by
WattVolt12
Hey all, Josh and Max here. Today is the day you get a glimpse of the definitive(TM) Hunting Night experience. Truth be told, the vertical slice we're putting out is mostly just a well polished versio...
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Nearing the future: Devlog #6
October 25, 2023
by
maximglkv
Hello! Max and Josh here, we are thrilled to announce that after extensive brainstorming and creative ideas, we've solidified the game's core vision. The "Hunting Night" will feature three different l...
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Working on it: Devlog #5
October 18, 2023
by
WattVolt12
Max and Josh, here once again to give you people your weekly devlog! We don't have anything to show you today but rest assured we are still hard at work on making this project come to life. Since we a...
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Fleshing It Out Over Time: Devlog #4
October 11, 2023
by
WattVolt12
In the last devlog we made a game that shared our vision but was executed poorly. Today we get to show you a proper prototype with the added prompt of something to do with time. Both Josh and Max have...
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What we AREN'T trying to do: Devlog #3
October 03, 2023
by
WattVolt12
Hi! Watt and Max here once again to give you the daily update on our game, Hunting Night! This time is a little different since we were given the prompt to "corrupt our vision" and create a prototype...
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First Playtest: Devlog #2
September 27, 2023
by
WattVolt12
Today we held our first playtest session with our classmates, how invigorating! Unfortunately due to Max having other obligations we were unable to test his prototype very much, even still the bigger...
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Beginnings: Devlog #1
September 26, 2023
by
WattVolt12
Welcome back! Here is where we show you our freshly made prototypes to show our creative vision! We made separate prototypes to test different aspects of our game, mainly centered around figuring out...
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Introductions: Log #0
September 25, 2023
by
WattVolt12
Heya! We are Wattvolt and Max and this is the first devlog for our game Hunting Night! (Name subject to change) This game is what we came up with for a school assignment, we're both game dev students...
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